![]() ![]() The pilot then arms the Apache helicopter gunship, usually selecting AGM-114 Hellfire air-to-ground missiles (guided missiles that destroy "hard" targets such as bunkers and tanks), FFARs (Folding Fin Aerial Rockets unguided rockets that destroy "soft" targets such as infantry and installations), and HEDP (High-Explosive, Dual-Purpose) rounds for the 30 mm cannon (an all-purpose weapon with a maximum range of 1.5 km) in Central America, the Middle East, and Western Europe, AIM-9 Sidewinders would also be standard equipment, usually as a backup air-to-air weapon in case of cannon failure. The latter would be an easier mission, because the battle would be fought closer to friendly lines. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. ![]() (training), Southeast Asia ( 1st Air Cavalry Division), Central America ( 82nd Airborne Division), Middle East ( 101st Airborne Division) and Western Europe ( 3rd Armored Division). The game features missions in five regions, including the U.S. ![]() Commercially and critically successful, Gunship was followed by Gunship 2000 and Gunship!. In the game, controlling a simulated AH-64 Apache helicopter, players navigate through missions to attack enemy targets and protect friendly forces. Gunship is a combat flight simulation video game developed and published by MicroProse in 1986. Amiga, Amstrad CPC, Atari ST, Commodore 64, FM Towns, MS-DOS, MSX, PC-98, X68000, ZX Spectrum, Genesis ![]()
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